Overviewing Gaming Motivation and Its Associated Psychological and Sociodemographic Variables: A PRISMA Systematic Review

Author:

Martucci Alessia1ORCID,Gursesli Mustafa Can2ORCID,Duradoni Mirko1ORCID,Guazzini Andrea1ORCID

Affiliation:

1. Department of Education, Literatures, Intercultural Studies, Languages, and Psychology, University of Florence, Italy

2. Department of Information Engineering, University of Florence, Italy

Abstract

Nowadays, video games are part of our everyday life, and the number of players is increasing each day passing by. Thus, understanding what motivations drive people to play video games is becoming a very important topic for researchers. That is why this systematic review had the objective to summarize the existing literature about gaming motivation by including papers that used a validated tool to do so while excluding those that did address just the psychopathological aspect of gaming. The systematic review was carried out through the Preferred Reporting Items for Systematic Reviews and Meta-Analysis (PRSIMA). A total of 53 papers were included in this systematic review, and the findings revealed that nonaddicted players and addicted players seem both to play for social, achievement, and competition motivations. Male players appeared more oriented to play to compete with others, while female players seemed to use games for relationship and social reasons. Gaming motivation was stronger in younger people.

Publisher

Hindawi Limited

Subject

Human-Computer Interaction,General Social Sciences,Social Psychology

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