Developing a Video Game as an Awareness and Research Tool Based on SARS-CoV-2 Epidemiological Dynamics and Motivational Perspectives

Author:

Messina Alexis1ORCID,Schyns Michael2ORCID,Dozo Björn-Olav1ORCID,Denoël Vincent3ORCID,Van Hulle Romain4,Etienne Anne-Marie5ORCID,Delroisse Stéphanie5,Bruyère Olivier6ORCID,D’Orio Vincent6,Fontaine Sébastien7,Guillaume Michèle6,Lange Anne-Catherine8ORCID,Louppe Gilles9ORCID,Michel Fabienne8ORCID,Nyssen Anne-Sophie10,Bureau Fabrice11,Haubruge Eric12ORCID,Donneau Anne-Françoise6,Gillet Laurent13ORCID,Saegerman Claude13ORCID

Affiliation:

1. Department of Culture Media and Communication, Faculty of Philosophy and Letters, Video Game Research Laboratory (Liège Game Lab), University of Liège, Liège, Belgium

2. Management School of the University of Liège, Digital Business Laboratory (SIG Lab), University of Liège, Liège, Belgium

3. Department of Urban and Environmental Engineering, Faculty of Applied Sciences, University of Liège, Liège, Belgium

4. Department of Aerospace and Mechanical Engineering, Faculty of Applied Sciences, University of Liège, Liège, Belgium

5. Department of Psychology, Health Psychology, Faculty of Psychology Logopedics and Educational Sciences, University of Liège, Liège, Belgium

6. Department of Public Health Sciences, Faculty of Medicine, University of Liège, Liège, Belgium

7. Department of Social Sciences, Faculty of Social Sciences, University of Liège, Liège, Belgium

8. Center for Data Collection and Analysis and Strategically Useful Information “RADIUS” of the University of Liège, University of Liège, Liège, Belgium

9. Montefiore Institute of Electrical Engineering and Computer Science, Faculty of Applied Sciences, University of Liège, Liège, Belgium

10. Department of Psychology, Ergonomics and Intervention at Work, Faculty of Psychology, Logopedics and Educational Sciences, University of Liège, Liège, Belgium

11. Department of Functional Sciences, Faculty of Veterinary Medicine, University of Liège, Liège, Belgium

12. Gembloux Agro-Bio Tech, Faculty of Life Sciences and Bioengineering of the University of Liège, Liège, Belgium

13. Fundamental and Applied Research for Animal and Health (FARAH) Center, Department of Infectious and Parasitic Diseases, Faculty of Veterinary Medicine, University of Liège, Liège, Belgium

Abstract

In mid-2020, the University of Liège (ULiège, Belgium) commissioned the ULiège Video Game Research Laboratory (Liège Game Lab) and the AR/VR Lab of the HEC-Management School of ULiège to create a serious game to raise awareness of preventive measures for its university community. This project has its origins in two objectives of the institutional policy of ULiège in response to the crisis caused by SARS-CoV-2 to raise awareness among community members of various preventive actions that can reduce the spread of the virus and to inform about the emergence and progression of a pandemic. After almost two years of design, the project resulted in the creation of SARS Wars, a decision-making management game for browsers and smartphones. This article presents the creative process of the game, specifically the integration of an adapted SEIR (susceptible-exposed-infectious-recovered) model, as well as the modeling of intercompartmental circulation dynamics in the game’s algorithm, and the various limitations observed regarding the game’s original missions and possibilities for future work. The SARS-CoV-2 video game project may be considered an innovative way to translate epidemiology into a language that can be used in the scope of citizen sciences. On the one hand, it provides an engaging tool and encourages active participation of the audience. On the other hand, it allows us to have a better understanding of the dynamic changes of a pandemic or an epidemic (crisis preparedness, monitoring, and control) and to anticipate potential consequences in the given parameters at set time (emerging risk identification), while offering insights for impact on some parameters on motivation (social science aspect).

Publisher

Hindawi Limited

Subject

General Veterinary,General Immunology and Microbiology,General Medicine

Reference47 articles.

1. WHO coronavirus (COVID-19) dashboard;World Health Organization,2021

2. Belgium COVID-19 epidemiological situation;Sciensano,2021

3. Statistiques de population;Federal Public Service of Belgium,2022

4. Miniclip;Ndemic Creations,2012

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