Mining Experiential Patterns from Game-Logs of Board Game

Author:

Wang Liang1ORCID,Wang Yu1,Li Yan2

Affiliation:

1. School of Computer Science and Technology, Hebei University, Baoding 071000, China

2. School of Mathematics and Information Science, Hebei University, Baoding 071002, China

Abstract

In board games, game-logs record past game processes, which can be regarded as an accumulation of experience. Similar to a real person, a computer player can gradually increase its skill by learning from game-logs. Therefore, the game becomes more interesting. This paper proposes an extensible approach to mine experiential patterns from increasing game-logs. The computer player improves its strategies by utilizing these growing patterns, just as it acquires experience. To evaluate the effect and performance of the approach, we designed a sample board game as a test platform and elaborated an experiment consisting of a series of tests. Experimental results show that our approach is effective and efficient.

Funder

ScientificResearch Foundation of Hebei Education Department

Publisher

Hindawi Limited

Subject

Computer Graphics and Computer-Aided Design,Human-Computer Interaction,Software

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