Affiliation:
1. Department of Ship Automation, Faculty of Electrical Engineering, Gdynia Maritime University, 81-225 Gdynia, Poland
Abstract
The paper presents application of dynamic games methods, multistage positional and multistep matrix games, to automate the process control of moving objects, on the example of safe control of own ship in collision situations when passing many ships encountered. Taking into consideration two types of ships cooperation, for each of the two types of games, positional and matrix, four control algorithms for determining a safe ship trajectory supporting the navigator’s maneuvering decision in a collision situation are presented. The considerations are illustrated by examples of computer simulation in Matlab/Simulink software of safe trajectories of a ship in a real situation at sea. Taking into account the smallest final deviation game trajectory from the reference trajectory of movement, in good visibility at sea, the best is trajectory for cooperative matrix game, but in restricted visibility at sea, the best is trajectory for cooperative positional game.
Funder
Ministerstwo Nauki i Szkolnictwa Wyzszego
Subject
Strategy and Management,Computer Science Applications,Mechanical Engineering,Economics and Econometrics,Automotive Engineering
Cited by
4 articles.
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