Analysis of Animation Peripheral Design Ability Based on Artificial Intelligence

Author:

Lulu Jiang1ORCID,Xiuhua Li1,Wei Feng1

Affiliation:

1. Maanshan Teachers' College, Maanshan, Anhui 243041, China

Abstract

With the development of communication technology and hardware technology, only continuous innovation in animation production can meet the development needs of the times. Animation has recently received substantial interest in special education. New forms of representation, including animation, multimedia, and virtual reality, are some of the key developments that education technology has made possible. Animation software is an influential mass media, communication, and education platform. Progressive improvements in technical methods along with the expansion of knowledge and skills have resulted in an increase in variety as well as the speed of production of new products for animation. In this study, we propose an Advanced Animation Teaching Model (AATM) based on Design-Oriented Learning Approach (DOLA). Design-based learning is the incorporation of design projects in classrooms so that students can acquire creative solutions and learn curriculum content by participating in actual, cross-curricular challenges. This model keeps pace with the times to meet the needs of the modern market. It combines introduction to animation, color composition, color psychology, composition basis, spatial perspective, animation scene design, and visual art design-related theories to form the theoretical basis for the major. The results showed the trends of animation used in education and the strengths of animation to improve the learning of students and enhance the thinking ability of the students.

Funder

Quality Engineering Teaching Research Project of Anhui Province in 2020

Publisher

Hindawi Limited

Subject

Computer Science Applications,Software

Reference16 articles.

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2. Research on the teaching mode of ceramics under the background of modern apprenticeship——taking intangible cultural heritage porcelain making skills into campus as an example;S. Liu;Journal of Science & Technology Economics,2017

3. Application research of animation industry peripheral design in higher vocational colleges;X. Qi,2016

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