Reducing Requirements Ambiguity via Gamification: Comparison with Traditional Techniques

Author:

Dar Hafsa Shareef12ORCID,Imtiaz Salma1ORCID,Lali Muhammad IkramUllah3ORCID

Affiliation:

1. Department of Computer Science & Software Engineering, Faculty of Basic & Applied Sciences IIU Islamabad, Islamabad, Pakistan

2. Department of Software Engineering, Faculty of Computing & IT, University of Gujrat, Gujrat City, Pakistan

3. Department of Information Sciences, University of Education Lahore, Jauharabad Campus, Lahore, Pakistan

Abstract

Requirements elicitation is one of the most significant activities of requirements engineering (RE) process. Poorly specified requirements can lead to a failed project. Various elicitation techniques are used to elicit requirements from the users and other stakeholders, each having its own pros and cons. Lack of user engagement, less user involvement, textual nature of the requirements, time taking process are some of the major problems that make it difficult to perform elicitation via traditional techniques. Moreover, these problems further create other challenges such as ambiguity, inconsistency, and incompleteness in requirements. Currently, researchers have focused on reducing ambiguity in requirements with the help of different techniques such as natural language processing techniques, requirement templates, and formal methods; however, these techniques work on reducing ambiguity during specification or from specified requirements. One of the “young’ and exciting way of engaging users in requirements elicitation of a system is “Gamification’, which helps in user engagement into the system. We intend to discover how gamification helps in reducing ambiguity by engaging stakeholders in an interactive manner. In this review study, we have reviewed traditional techniques used to detect and reduce requirements ambiguity. On the contrary, we have also presented the significance of gamification in requirements elicitation and the popular but effective game elements used in similar systems. Furthermore, this study highlights the significance of using gamification in requirements elicitation, which is beneficial to software development team as well as the users involved in the system.

Publisher

Hindawi Limited

Subject

General Mathematics,General Medicine,General Neuroscience,General Computer Science

Reference85 articles.

1. Using crowd sourcing anonymous personas in requirements elicitation and software development phases of software engineering;I. Alvertis

2. A systematic study on requirements engineering processes and practices in Mauritius;G. Huzooree;International Journal of Advanced Research in Computer Science and Software Engineering,2015

3. Addressing the challenges of requirements ambiguity: areview of empirical literature;M. Bano

4. Understanding Ambiguity in Requirements Engineering

5. A method to deal with the type of lexical ambiguity in software requirements specification document;R. Beg

Cited by 1 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Software Requirement Ambiguity Avoidance Framework (SRAAF) for Selecting Suitable Requirement Elicitation Techniques for Software Projects;2022 IEEE International Conference on Current Development in Engineering and Technology (CCET);2022-12-23

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3