Wearable Product Design for Intelligent Monitoring of Basketball Training Posture Based on Image Processing

Author:

Zhang Lei1,Sun Yangjie2,Wang Meng3,Pu Yan4ORCID

Affiliation:

1. Institute of Physical Education and Training, Capital University of Education and Sports, Beijing 100091, China

2. Physical Education Department, Beijing University of Technology, Beijing 100124, China

3. School of Computer Science, Beijing University of Technology, Beijing 100124, China

4. College of Physical Education, China West Normal University, Nanchong, 637001 Sichuan, China

Abstract

The algorithms of wearable image processing technology equipment have certain versatility and can be widely used in popular fields such as medical treatment, factories, drone development, human-computer interaction, virtual reality, and physical education. In order to deeply study the monitoring effect of smart wearable products based on the image processing technology on basketball training postures, this article uses the product manual comparison method, data collection method, and equipment development method to collect samples and analyze and develop intelligent monitoring equipment, streamlined algorithm. And it integrated and developed a wearable product that can monitor athletes’ training posture in real time during basketball training. After the product was researched, the training program of the product was used for low-handed dribbling. The first training lasted for 3 minutes and 10 seconds, and the second training lasted for 2 minutes and 45 seconds. The prototype and manual dribbles were studied in these two cases. The results showed that the prototype reminded the participants 31 times, while the coach only reminded them 13 times due to the large number of people. By comparing the satisfaction scores of the fitness software and the products developed in this article, the score ranges from 1 to 5 points, which is very consistent with the score of 5, and it is very inconsistent with the score of 1. Through the trial of this scene, positive information was obtained. The evaluation of the prototype is generally above that of the fitness software. The number of people eager to use the prototype again is 10 times more than that of the fitness software. These data are from the first combination chart and the third combination chart. The corresponding explanations and experimental methods will be introduced in the description of these two combination charts later. The prototype can widely cater to the public’s sport preferences. It is basically realized that starting from the image processing technology, a smart monitoring wearable product with high evaluation and good effect has been designed.

Publisher

Hindawi Limited

Subject

Electrical and Electronic Engineering,Instrumentation,Control and Systems Engineering

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