Recognition of Basketball Player’s Shooting Action Based on the Convolutional Neural Network

Author:

Liu Rui1,Liu Ziqi2,Liu Shuyong3ORCID

Affiliation:

1. Lingnan Normal University, Zhanjiang 524048, Guangdong, China

2. Institute Genetics and Developmental Biology, Chinese Academy of Sciences, Beijing 100101, China

3. P. E. Scientific College, Harbin Normal University, Harbin 150025, China

Abstract

In the field of basketball, the formulation of the existing training plan mainly relies on the coaches’ artificial observation and personal experience, which is inevitably subjective. The application of body domain network technology in athletes’ training and recognition of athletes’ postures can help coaches to assist decision-making and greatly improve athletes’ competitive ability. The human movements reflected in basketball are more complex which need deep understanding. The accuracy of basketball players’ shooting movements recognition plays a positive and important role in basketball games and training practice. Based on the prior knowledge of the convolutional neural network study, environment light conditions change the dynamic characteristics of basketball image analysis, capture images of the basketball goal algorithm of minimum circumscribed rectangle of the object, and based on the convolutional neural network, introduce two types of prior knowledge, one kind is based on the feature matching method that defined a priori knowledge, while another kind is based on training the convolution neural network model. The test results of the network model are taken as the prior knowledge, and then, a convolutional neural network dynamic target recognition model is constructed based on the prior knowledge. The construction process of the model is organized as the basketball target image is collected under any illumination conditions, the convolutional neural network model is trained with the convolutional neural network as the input data, and the standard illumination conditions are determined according to the test results of the network model. Then, put it into the trained network model to test and get the recognition results of basketball players’ shooting movements. The research is validated with performing experiments and the results revealed the success of the study.

Publisher

Hindawi Limited

Subject

Computer Science Applications,Software

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