ChordAR: An Educational AR Game Design for Children’s Music Theory Learning

Author:

Lu Yi1ORCID,Wang Xiaoye1ORCID,Gong Jiangtao2ORCID,Liang Yun3ORCID

Affiliation:

1. Beijing University of Technology, Beijing, China

2. Institute for AI Industry Research, Tsinghua University, Beijing, China

3. Guangxi Normal University, Guilin, China

Abstract

Augmented reality (AR) technology, with its unique immersive interactive experience of virtual reality integration, can show children abstract concepts and theories in an intuitive way. In this paper, we improve the high-precision position and low delay interaction of AR recognition area through edge calculation, so as to enhance the immersion of children’s chord knowledge learning. Meanwhile, multisource fusion perception of audio and touch is used, and the AI algorithm model is used to monitor physical events (cloud AI training and edge execution) and effectively realize intelligent services such as chord combination, melody perception, and control. Chord knowledge in music theory is presented to children through multichannels (kinesthetic, visual, auditory, etc.) situationally, to improve children’s learning efficiency and experience. We invited 12 children to participate in user experiments to test usability of ChordAR. The test results showed that children can master the method of playing the game through simple learning, ultimately correctly imitating C, G, and E chords, and experience full immersion in the game. Finally, we discuss the positive effects of ChordAR on children’s learning and creativity and make suggestions for future AR games.

Publisher

Hindawi Limited

Subject

Electrical and Electronic Engineering,Computer Networks and Communications,Information Systems

Cited by 8 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Design strategies for VR science and education games from an embodied cognition perspective: a literature-based meta-analysis;Frontiers in Psychology;2024-01-08

2. Laying the Foundation for Augmented Reality in Music Education;IEEE Access;2024

3. TouchEditor;Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies;2023-12-19

4. Effects of AR Educational Games on Spatial Ability of Primary School Students;2023 15th International Congress on Advanced Applied Informatics Winter (IIAI-AAI-Winter);2023-12-11

5. Collaborative Improvement Mechanism of Preschool Children's Music Appreciation Ability and Mental Health Level;American Journal of Health Behavior;2023-08-30

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