Affiliation:
1. School of Sports and Health Engineering, Hebei University of Engineering, Handan 056038, Hebei, China
Abstract
With the increasing number and types of terminal access, real-time processing of increasingly complex Internet of things applications has become increasingly difficult. On the one hand, cloud computing environment in virtual reality, ultrahigh definition live video, intelligent manufacturing, and other application fields put forward complex, diverse, real-time, and other new business requirements. On the other hand, modern IOT terminals have shortcomings such as insufficient computing power and limited battery capacity, which make it difficult to provide real-time processing for Internet applications. The emergence of edge computing services provides effective solutions for these applications, which can improve the local data processing capacity, shorten the data transmission delay, and reduce the hardware cost to a certain extent. Since computing offload, resource allocation, cache content placement, and edge server deployment are the basis of localized data processing and resource allocation, their performance is closely related to the efficiency and accuracy of data processing in the whole system. In the application of the current system, online learning resources and cutting-edge software and hardware teaching environment continue to emerge, shaping a unique smart classroom. The system proposed in this paper not only has the traditional physical education knowledge but also the advanced visualization principle. The combination of them can promote the practice of the new concept of physical education. Through research on edge computing and resource allocation, this paper applies it to the development of cloud computing environment and sports teaching visualization system so that the cloud computing environment and sports teaching visualization system can flourish.
Subject
Computer Networks and Communications,Computer Science Applications