Application of VR Virtual Reality in the Course of Later Stage and Special Effect Production

Author:

Wang Dong1ORCID

Affiliation:

1. School of Digital Arts and Design, Dalian Neusoft University of Information, Dalian 116023, Liaoning, China

Abstract

Special Effect Production (SFP) is a picture or sound that is generated in television, radio, or movies to depict something genuine (such as an explosion) or fictional (such as a monster), a movie featuring stunning special effects. It is a moment when the organization or product is nearing its completion of development, referred to as late-stage. Virtual reality (VR) uses computer technology to produce interactive virtual experiences that may be watched via a head-mounted display. The ability to immerse users within a virtual environment has the potential to provide a more immersive experience than what can be achieved with a “conventional” flat screen. Some problems are pyrotechnics, prosthetic makeup, animatronics, and live-action weather elements. All the drawbacks are rectified by the method of SFP-VR computer-generated world in which the user’s activities have a small significant impact on what occurs around them; the virtual reality used to construct or get access to virtual reality. When it comes to showcasing your products, high-quality VR/AR material elevates the experience to new heights. Showing off your goods and services in this manner is a fun approach to engage customers and make purchasing a more enjoyable experience for everyone involved. Customers are able to experience the information in a more immersive and emotional way because of this. Various steps of the manufacturing process, such as original design, fabrication, and testing, were incorporated into a desktop VR demonstration application intended to show how a consumer product is made. Demonstrations of the programmer are given in detail, and user feedback is included. It is incredible how quickly virtual worlds have gained traction as a viable tool for manufacturing and other sectors of the economy. As a result, curriculum implementation refers to the teacher’s translation of the planned or formally designed course of study into syllabuses, schemes of work, and lessons for consumers. The planned adjustments are brought into life as a necessary aspect of curriculum development throughout implementation. Must evaluate and enhance VR’s potential as a specialism-free integrating medium within a concurrent engineering methodology to maximize its industrial applicability. It is possible to train in a safe, yet realistic, setting using virtual reality. In addition to providing real advantages to learners and improving the efficiency of work processes, it contributes to a safer and more productive workplace by facilitating team training.

Publisher

Hindawi Limited

Subject

Electrical and Electronic Engineering,Energy Engineering and Power Technology,Modeling and Simulation

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3