Affiliation:
1. NASA/Ames Research Center, Moffett Field, CA, USA
Abstract
The Computational Fluid Dynamics code OVERFLOW includes as one of its solver options an algorithm which is a fairly small piece of code but which accounts for a significant portion of the total computational time. This paper studies some of the issues in accelerating this piece of code by using a Graphics Processing Unit (GPU). The algorithm needs to be modified to be suitable for a GPU and attention needs to be given to 64-bit and 32-bit arithmetic. Interestingly, the work done for the GPU produced ideas for accelerating the CPU code and led to significant speedup on the CPU.
Funder
NASA’s Aeronautics Research Mission Directorate
Subject
Computer Science Applications,Software
Cited by
12 articles.
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