Affiliation:
1. Delft University of Technology, Landbergstraat 15, 2628CE ZH Delft, The Netherlands
Abstract
Motor interaction in virtual sculpting, dance trainings, and physiological rehabilitation requires close virtual proximity of users, which may be hindered by low resolution of images and system latency. This paper reports on the results of our investigation aiming to explore the pros and cons of using ultrahigh 4K resolution displays (4096 × 2160 pixels) in remote motor interaction. 4K displays are able to overcome the problem of visible pixels and they are able to show more accurate image details on the level of textures, shadows, and reflections. It was our assumption that such image details can not only satisfy visual comfort of the users, but also provide detailed visual cues and improve the reaction time of users in motor interaction. To validate this hypothesis, we explored the relationships between the reaction time of subjects responding to a series of action-reaction type of games and resolution of the image used in an experiment. The results of our experiment showed that the subjects’ reaction time is significantly shorter in 4K images than in HD or VGA images in motor interaction with small motion envelope.
Subject
Human-Computer Interaction
Cited by
1 articles.
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