Abstract
Games are widely used in Education because they enable analyzing strategies that come close to reality. In Environmental Education, the game helps understand a particular theme and allows the observation of the approach from a player’s perspective. In this way, each person can develop strategies that s/he considers relevant in the game. This study analyzes players’ strategies in an RPG (Role-Playing Game) in water resources. This work's main contribution is an empirical and qualitative study on individuals’ motivation and how they developed their strategies. As a result, we present the analysis of the players' habits through a semi-structured interview, which resulted in a set of speeches based on the Collective Subject Discourse (CSD).
Publisher
Universidad Federal de Santa Maria
Cited by
2 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献