How small can you go?

Author:

Hourcade Juan Pablo1,Bullock-Rest Natasha1

Affiliation:

1. University of Iowa, Iowa City, Iowa, United States

Publisher

ACM

Reference10 articles.

1. Large displays enhance spatial knowledge of a virtual environment

2. Semantic pointing

3. Human On-Line Response to Visual and Motor Target Expansion;Cockburn A.;Proceedings of Graphics Interface,2006

4. Proper Method for Calculating Average Visual Acuity;Holladay J. T.;Journal of Refractive Surgery,1997

5. Pointassist for older adults

Cited by 6 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Exploring Users Pointing Performance on Large Displays with Different Curvatures in Virtual Reality;IEEE Transactions on Visualization and Computer Graphics;2023-11

2. ViewfinderVR: configurable viewfinder for selection of distant objects in VR;Virtual Reality;2022-05-06

3. Pointing All Around You;Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems;2018-04-21

4. Differences in Perspective and Software Scaling;Proceedings of the 3rd ACM Symposium on Spatial User Interaction;2015-08-08

5. Screen scaling;CHI '14 Extended Abstracts on Human Factors in Computing Systems;2014-04-26

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