Using a software framework to enhance online teaching of shader-based OpenGL
Author:
Affiliation:
1. University of Kansas, Lawrence, KS, USA
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/2538862.2538892
Reference6 articles.
1. Angel E. and Shreiner D. 2012. Interactive Computer Graphics: A Top-Down Approach With Shader-Based OpenGL. Addison-Wesley Boston MA. (6th edition). Angel E. and Shreiner D. 2012. Interactive Computer Graphics: A Top-Down Approach With Shader-Based OpenGL. Addison-Wesley Boston MA. (6th edition).
2. Brown. 2013. Exploratories. Retrieved August 8 2013 from http://www.cs.brown.edu/exploratories. Brown. 2013. Exploratories. Retrieved August 8 2013 from http://www.cs.brown.edu/exploratories.
3. Metaview
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