How fast is fast enough?
Author:
Affiliation:
1. University of Toronto, Toronto, Ontario, Canada
2. Microsoft Applied Sciences Group, Redmond, Washington, USA
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/2470654.2481317
Reference28 articles.
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2. Anderson G. Doherty R. and Ganapathy S. (2011). User Perception of Touch Screen Latency. Design User Experience and Usability. Theory Methods Tools and Practice. 195--202. Anderson G. Doherty R. and Ganapathy S. (2011). User Perception of Touch Screen Latency. Design User Experience and Usability. Theory Methods Tools and Practice. 195--202.
3. Baudisch P. Tan D. Collomb M. Robbins D. Hinckley K. Agrawala M. Zhao S. and Ramos G. (2006). Phosphor: explaining transitions in the user interface using afterglow effects. User interface software and technology (UIST '06). ACM New York USA 169--178. 10.1145/1166253.1166280 Baudisch P. Tan D. Collomb M. Robbins D. Hinckley K. Agrawala M. Zhao S. and Ramos G. (2006). Phosphor: explaining transitions in the user interface using afterglow effects. User interface software and technology (UIST '06). ACM New York USA 169--178. 10.1145/1166253.1166280
4. The information visualizer, an information workspace
5. Factors influencing operator interaction with virtual objects viewed via head-mounted see-through displays: viewing conditions and rendering latency;Ellis S. R.;Virtual Reality,1997
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