Affiliation:
1. NVIDIA
2. NVIDIA and Williams College
Publisher
Association for Computing Machinery (ACM)
Subject
Computer Graphics and Computer-Aided Design
Reference32 articles.
1. Understanding the efficiency of ray traversal on GPUs
2. Real-time Ray Tracing through the Eyes of a Game Developer
3. Caustic Graphics 2009. Introduction to CausticRT. http://www.caustic.com/pdf/Introduction_to_CausticRT.pdf. Caustic Graphics 2009. Introduction to CausticRT. http://www.caustic.com/pdf/Introduction_to_CausticRT.pdf.
Cited by
388 articles.
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