Characterization of serious games guided by the educational objectives

Author:

Ghannem Afef

Publisher

ACM Press

Reference20 articles.

1. Marne, B. Huynh-Kim-Bang, B and Labat, J, M. 2011. Articuler motivation et apprentissage grâce aux facettes du jeu sérieux

2. De Ketele, J. M. 1993, L'évaluation conjuguée en paradigmes,Revue française de pédagogie n°103, p75.

3. Abt, C. 2002. Serious Games. University Press of America.

4. Zyda, M. 2005, From Visual Simulation to Virtual Reality to games, Computer 38(9), 25--32.

5. Alvarez, J. 2007. Du jeu vidéo au serious game approches culturelle, pragmatique et formelle.

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