Holographic Parallax Improves 3D Perceptual Realism

Author:

Kim Dongyeon1ORCID,Nam Seung-Woo1ORCID,Choi Suyeon2ORCID,Seo Jong-Mo1ORCID,Wetzstein Gordon2ORCID,Jeong Yoonchan1ORCID

Affiliation:

1. Seoul National University, Seoul, South Korea

2. Stanford University, Stanford, United States of America

Abstract

Holographic near-eye displays are a promising technology to solve long-standing challenges in virtual and augmented reality display systems. Over the last few years, many different computer-generated holography (CGH) algorithms have been proposed that are supervised by different types of target content, such as 2.5D RGB-depth maps, 3D focal stacks, and 4D light fields. It is unclear, however, what the perceptual implications are of the choice of algorithm and target content type. In this work, we build a perceptual testbed of a full-color, high-quality holographic near-eye display. Under natural viewing conditions, we examine the effects of various CGH supervision formats and conduct user studies to assess their perceptual impacts on 3D realism. Our results indicate that CGH algorithms designed for specific viewpoints exhibit noticeable deficiencies in achieving 3D realism. In contrast, holograms incorporating parallax cues consistently outperform other formats across different viewing conditions, including the center of the eyebox. This finding is particularly interesting and suggests that the inclusion of parallax cues in CGH rendering plays a crucial role in enhancing the overall quality of the holographic experience. This work represents an initial stride towards delivering a perceptually realistic 3D experience with holographic near-eye displays.

Funder

Institute of Information & communications Technology Planning & Evaluation (IITP) / Korea government

Publisher

Association for Computing Machinery (ACM)

Reference66 articles.

1. A. T. Bahill, M. R. Clark, and L. Stark. The main sequence, a tool for studying human eye movements. Mathematical biosciences, 24(3--4):191--204, 1975.

2. The physics of optimal decision making: A formal analysis of models of performance in two-alternative forced-choice tasks.

3. Single-Sideband Holography*

4. P. Chakravarthula, E. Tseng, T. Srivastava, H. Fuchs, and F. Heide. Learned hardware-in-the-loop phase retrieval for holographic near-eye displays. ACM Transactions on Graphics (TOG), 39(6):1--18, 2020.

5. P. Chakravarthula, S.-H. Baek, F. Schiffers, E. Tseng, G. Kuo, A. Maimone, N. Matsuda, O. Cossairt, D. Lanman, and F. Heide. Pupil-aware holography. ACM Transactions on Graphics (TOG), 41(6):1--15, 2022.

Cited by 1 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3