Gamified and persuasive systems as behavior change agents for health and wellness
Author:
Affiliation:
1. University of Ontario Institute of Technology
2. University of Waterloo
Abstract
Publisher
Association for Computing Machinery (ACM)
Link
https://dl.acm.org/doi/pdf/10.1145/3123750
Reference6 articles.
1. Why Are Persuasive Strategies Effective? Exploring the Strengths and Weaknesses of Socially-Oriented Persuasive Strategies
2. The kaleidoscope of effective gamification
3. Intrinsic motivation and exercise adherence;Ryan R. M.;International Journal of Sport Psychology,1997
4. Towards Personality-driven Persuasive Health Games and Gamified Systems
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