Estimating the difficulty of a learning activity from the training cost for a machine learning algorithm

Author:

Gallego-Durán Francisco1,Molina-Carmona Rafael1,Llorens-Largo Faraón1

Affiliation:

1. Cátedra Santander-UA de Transformación Digital, University of Alicante, Alicante, Spain

Publisher

ACM

Reference21 articles.

1. Scaling the Level of Difficulty in Single Player Video Games

2. An Algorithm for Automatic Difficulty Level Estimation of Multimedia Mathematical Test Items

3. Gallego-Durán F.J. 2015. Estimating difficulty of learning activities in design stages: A novel application of Neuroevolution. Universidad de Alicante. Gallego-Durán F.J. 2015. Estimating difficulty of learning activities in design stages: A novel application of Neuroevolution. Universidad de Alicante.

4. Gallego-Durán F.J. Molina-Carmona R. and Llorens-Largo F. 2016. An Approach to Measuring the Difficulty of Learning Activities. Learning and Collaboration Technologies. P. Zaphiris and A. Ioannou eds. Springer International Publishing. 417--428. Gallego-Durán F.J. Molina-Carmona R. and Llorens-Largo F. 2016. An Approach to Measuring the Difficulty of Learning Activities. Learning and Collaboration Technologies. P. Zaphiris and A. Ioannou eds. Springer International Publishing. 417--428.

5. Gallego-Durán F.J. Molina-Carmona R. and Llorens-Largo F. 2017. Measuring the difficulty of activities for adaptive learning. Universal Access in the Information Society. (Jul. 2017). 10.1007/s10209-017-0552-x Gallego-Durán F.J. Molina-Carmona R. and Llorens-Largo F. 2017. Measuring the difficulty of activities for adaptive learning. Universal Access in the Information Society. (Jul. 2017). 10.1007/s10209-017-0552-x

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