Country as a proxy for culture? An exploratory study of players in an Online Multiplayer Game
Author:
Affiliation:
1. Institute of Visual Design, Royal Danish Academy, Denmark
2. Ubisoft, Sweden
3. IT University of Copenhagen, Denmark
4. Northeastern University, United States
5. TU Graz, Austria
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3613905.3650992
Reference58 articles.
1. ActivePlayer.io. 2023. Tom clancy's rainbow six siege: player count sales facts & news. https://activeplayer.io/tom-clancys-rainbow-six-siege/. Accessed: 2023-07-31. (2023).
2. Persuasion Game: Cross Cultural Comparison
3. UPEQ: ubisoft perceived experience questionnaire
4. Cultural influences on play style
1.学者识别学者识别
2.学术分析学术分析
3.人才评估人才评估
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