1. Bai, H., Gao, L., El-sana, J., and Billinghurst, M. 2013. Work-in-progress: Markerless 3D Gesture-based Interaction for Handheld Augmented Reality Interfaces. InProceedings of the 16th IEEE International Symposium on Mixed and Augmented Reality, IEEE Computer Society, Washington, DC, USA, ISMAR '13, 1--6.
2. Bai, H., Lee, G. A., and Billinghurst, M. 2014. Using 3D Hand Gestures and Touch Input for Wearable AR Interaction. InExtended Abstracts on ACM CHI 2014 Conference on Human Factors in Computing Systems, ACM, New York, NY, USA, CHI EA '14.
3. Baldauf, M., Zambanini, S., Fröhlich, P., and Reichl, P. 2011. Markerless Visual Fingertip Detection for Natural Mobile Device Interaction. InProceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services, ACM, New York, NY, USA, MobileHCI '11, 539--544.
4. Chen, L.-H., Yu, C.-J., and Hsu, S.-C. 2008. A Remote Chinese Chess Game Using Mobile Phone Augmented Reality. InProceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, ACM, New York, NY, USA, ACE '08, 284--287.
5. Chun, W. H., and Höllerer, T. 2013. Real-time Hand Interaction for Augmented Reality on Mobile Phones. InProceedings of the 18th International Conference on Intelligent User Interfaces, ACM, New York, NY, USA, IUI '13, 307--314.