Abstract
Perceptual factors that affect monocular, transparent (a.k.a "see-thru") head-mounted displays include binocular rivalry, visual interference, and depth of focus. We report the results of an experiment designed to evaluate the effects of these factors on user performance in a table look-up task. Two backgrounds were used. A dynamic moving background was provided by a large screen TV and an untidy bookshelf was used to provide a complex static background. With the TV background large effects were found attributable to both rivalry and visual interference. These two effects were roughly additive. Smaller effects were found with the bookshelf. In conclusion we suggest that monocular transparent HMDs may be unsuitable for use in visually dynamic environments. However when backgrounds are relatively static, having a transparent display may be preferable to having an opaque display.
Publisher
Association for Computing Machinery (ACM)
Subject
Human-Computer Interaction
Reference33 articles.
1. Alais D. and Blake R. 1999. Grouping visual features during binocular rivalry. Vis. Res. 4341--4353.
2. Blackwood W. O. Anderson T. R. Bennett C. T. Corson J. R. Endsley M. R. Hancock P. A. Hochberg J. Hoffman J. E. and Kruk R. V. 1997. Tactical displays for soldiers: Human factors considerations. Panel on Human Factors in the Design of Tactical Display Systems for the Individual Soldier (panel chair Blackwood) National Research Council National Academy Press Chapter 4.
3. Blake R. 2000. What can be "perceived" in the absence of visual awareness? Available at http://www.psy.vanderbilt.edu/faculty/blake/CDRiv/.
4. Blake R. Westendorf D. and Fox R. 1990. Temporal perturbations of binocular rivalry. Percept. Psychophys. 48 6 593--602.
5. Breese B. B. 1899. On inhibition. Psychol. Monograph 3 1--65.
Cited by
61 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献