Playful Human-Food Interaction Research
Author:
Affiliation:
1. University of California, Santa Cruz, Santa Cruz, CA, USA
2. University of Southern Denmark, Kolding, Denmark
3. Open University, Milton Keynes, United Kingdom
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3311350.3347155
Reference68 articles.
1. The Grumpy Bin
2. Making Sense of Human-Food Interaction
3. You Better Eat to Survive! Exploring Edible Interactions in a Virtual Reality Game
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1. Smell and Taste-Based Interactions Enabled Through Advances in Digital Technology;Handbook of Human Computer Interaction;2023-12-28
2. FridgeSort - Improving Fridge Sorting behaviour to reduce Food Waste through a Mobile Serious Game;Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia;2023-12-03
3. How Gamified Are Sustainable Food Apps? Applying the Gameful Design Heuristics to Evaluate Sustainable Food Apps;Proceedings of the ACM on Human-Computer Interaction;2023-09-29
4. The “Logic Bonbon”: A Computable Food, Or an Eatable Computer?;Designing Interactive Systems Conference;2023-07-10
5. Dancing Delicacies: Designing Computational Food for Dynamic Dining Trajectories;Proceedings of the 2023 ACM Designing Interactive Systems Conference;2023-07-10
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