Social Robot Co-Design Canvases: A Participatory Design Framework

Author:

Axelsson Minja1,Oliveira Raquel2,Racca Mattia3,Kyrki Ville4

Affiliation:

1. Department of Computer Science and Technology; University of Cambridge, UK, Group on Artificial Intelligence for People and the Society (GAIPS), INESC-ID, Portugal

2. Group on Artificial Intelligence for People and the Society (GAIPS), INESC-ID, Iscte-University Institute of Lisbon (CIS-IUL), Lisbon, Portugal

3. Idiap Research Institute, Martigny, Switzerland

4. Department of Electrical Engineering and Automation, Aalto University, Espoo, Finland

Abstract

Design teams of social robots are often multidisciplinary, due to the broad knowledge from different scientific domains needed to develop such complex technology. However, tools to facilitate multidisciplinary collaboration are scarce. We introduce a framework for the participatory design of social robots and corresponding canvas tool for participatory design. The canvases can be applied in different parts of the design process to facilitate collaboration between experts of different fields, as well as to incorporate prospective users of the robot into the design process. We investigate the usability of the proposed canvases with two social robot design case studies: a robot that played games online with teenage users and a librarian robot that guided users at a public library. We observe through participants’ feedback that the canvases have the advantages of (1) providing structure, clarity, and a clear process to the design; (2) encouraging designers and users to share their viewpoints to progress toward a shared one; and (3) providing an educational and enjoyable design experience for the teams.

Funder

Futurice

Osk. Huttunen Foundation

Fundação para a Ciência e a Tecnologia:

Academy of Finland Strategic Research Council

Publisher

Association for Computing Machinery (ACM)

Subject

Artificial Intelligence,Human-Computer Interaction

Reference108 articles.

1. User-centered design;Abras Chadia;Encyclopedia of Human-Computer Interaction, W. Bainbridge (Ed.). Sage Publications, Thousand Oaks, CA,2004

2. Incidental Haptic Sensations Influence Social Judgments and Decisions

3. The role that an educational robot plays

4. Minja Axelsson. 2020. Social Robot Co-Design Canvases. https://doi.org/10.17605/OSF.IO/JG2T8

5. A Participatory Design Process of a Robotic Tutor of Assistive Sign Language for Children with Autism

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