Experimental evaluation of BeadLoom game

Author:

Boyce Acey Kreisler,Campbell Antoine,Pickford Shaun,Culler Dustin,Barnes Tiffany

Publisher

ACM Press

Cited by 10 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Exploring the characteristics of an optimal design of non-programming plugged learning for developing primary school students’ computational thinking in mathematics;Educational technology research and development;2022-03-08

2. Use, Modify, Create;Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education;2019-07-02

3. Towards an Augmented Reality-Based Mobile Math Learning Game System;Communications in Computer and Information Science;2019

4. How Do Different Cognitive Styles Affect Learning Programming? Insights from a Game-Based Approach in Greek Schools;ACM Transactions on Computing Education;2017-01-26

5. Design Agency;Revolutionizing Education through Web-Based Instruction;2016

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