1. Building an empire
2. Simon Green. 2008. Particle-based Fluid Simulation. http://developer.download.nvidia.com/presentations/2008/GDC/GDC08_ParticleFluids.pdf. Simon Green. 2008. Particle-based Fluid Simulation. http://developer.download.nvidia.com/presentations/2008/GDC/GDC08_ParticleFluids.pdf.
3. Reconstructing surfaces of particle-based fluids using anisotropic kernels