Affiliation:
1. St .Michael's College, Winooski Park, Colchester,VT
Abstract
In an earlier article [1], Carmony and Holliday illustrated how the game called Taxman could be used in CS1 to introduce some elementary concepts from Artificial Intelligence. This article will present several strategies that were created (as part of a CS2 assignment) to play Taxman, and evaluate their performance.
Publisher
Association for Computing Machinery (ACM)
Cited by
3 articles.
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1. The difficulty of beating the Taxman;Discrete Applied Mathematics;2023-11
2. Teaching Using Computer Games;Journal of Educational Technology Systems;2011-03
3. A games first approach to teaching introductory programming;ACM SIGCSE Bulletin;2007-03-07