Improving the Discoverability of Interactions in Interactive Systems

Author:

Mackamul Eva1

Affiliation:

1. UMR 9189 CRIStAL, Univ. Lille, France and Inria, France

Publisher

ACM

Reference35 articles.

1. Scott Berkun . 2012. The myth of discoverability. https://ns.inria.fr/discovery/refs/berkun2007myth.pdf retrieved December 9th , 2021 from https://scottberkun.com/essays/26-the-myth-of-discoverability/. Scott Berkun. 2012. The myth of discoverability. https://ns.inria.fr/discovery/refs/berkun2007myth.pdf retrieved December 9th, 2021 from https://scottberkun.com/essays/26-the-myth-of-discoverability/.

2. Jennifer Cardello . 2014 updated 2019 . Low findability and discoverability: Four testing methods to identify the causes. https://ns.inria.fr/discovery/refs/cardello2014low.pdf retrieved December 9th, 2021 from https://www.nngroup.com/articles/navigation-ia-tests/. Jennifer Cardello. 2014 updated 2019. Low findability and discoverability: Four testing methods to identify the causes. https://ns.inria.fr/discovery/refs/cardello2014low.pdf retrieved December 9th, 2021 from https://www.nngroup.com/articles/navigation-ia-tests/.

3. Improving Interaction Discoverability in Large Public Interactive Displays

4. Christian de Looper . 2021. 6 Things You Didn’t Know Your iPhone Could Do | Digital Trends. https://ns.inria.fr/discovery/refs/delooper2021ios.pdf retrieved December 9th , 2021 from https://www.digitaltrends.com/mobile/6-things-you-didnt-know-your-iphone-could-do/. Christian de Looper. 2021. 6 Things You Didn’t Know Your iPhone Could Do | Digital Trends. https://ns.inria.fr/discovery/refs/delooper2021ios.pdf retrieved December 9th, 2021 from https://www.digitaltrends.com/mobile/6-things-you-didnt-know-your-iphone-could-do/.

5. Clarisse Sieckenius De Souza , Bonnie  A Nardi , Victor Kaptelinin , and Kirsten  A Foot . 2005. The semiotic engineering of human-computer interaction . MIT press . Clarisse Sieckenius De Souza, Bonnie A Nardi, Victor Kaptelinin, and Kirsten A Foot. 2005. The semiotic engineering of human-computer interaction. MIT press.

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