On the Impact of Competitive Gameplay on Text Entry Performance - A Study Based on a Mobile Typing Game

Author:

Wimmer Christoph1,Stainer Bernd1,Grechenig Thomas2

Affiliation:

1. Research Group INSO, TU Wien, Austria

2. Reseach Group INSO, TU Wien, Austria

Publisher

ACM

Reference24 articles.

1. Hearts, clubs, diamonds, spades: Players who suit MUDs;Bartle Richard;Journal of MUD research,1996

2. Chris Bateman , Rebecca Lowenhaupt , and Lennart  E. Nacke . 2011 . Player Typology in Theory and Practice . In Proceedings of DiGRA 2011 Conference: Think Design Play.DiGRA , Tampere, Finland, 1–24. Chris Bateman, Rebecca Lowenhaupt, and Lennart E. Nacke. 2011. Player Typology in Theory and Practice. In Proceedings of DiGRA 2011 Conference: Think Design Play.DiGRA, Tampere, Finland, 1–24.

3. The effect of competition on learning in games

4. A model for integrating human computing into commercial video games

5. Damien Djaouti , Julian Alvarez , and Jean-Pierre Jessel . 2011. Classifying serious games: the G/P/S model . In Handbook of research on improving learning and motivation through educational games: Multidisciplinary approaches.IGI Global , Hershey, PA , 118–136. Damien Djaouti, Julian Alvarez, and Jean-Pierre Jessel. 2011. Classifying serious games: the G/P/S model. In Handbook of research on improving learning and motivation through educational games: Multidisciplinary approaches.IGI Global, Hershey, PA, 118–136.

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