Tap or Swipe? Effects of Interaction Gestures for Retrieval of Match Statistics via Second Screen on Watching Soccer on TV

Author:

Sezen Ege1ORCID,Tsekleves Emmanuel2ORCID,Mauthe Andreas U.3ORCID

Affiliation:

1. Division of Games and Arts, Abertay University, United Kingdom

2. LICA, Lancaster University, United Kingdom

3. Computer Science/Institute for IS Research, University of Koblenz-Landau, Germany

Publisher

ACM

Reference26 articles.

1. Getting acquainted with social networks and apps: Snapchat and the rise of ephemeral communication;Anderson Katie Elson;Library Hi Tech News,2015

2. Gesturing on the Steering Wheel

3. If you can feel it, you can share it! a system for sharing emotions during live sports broadcasts. In Proceedings of the 11th Conference on Advances in Computer Entertainment Technology (ACE '14). Association for Computing Machinery, New York, NY, USA;Centieiro Pedro;Article,2014

4. Pedro Centieiro , Teresa Romão and A. Eduardo Dias . 2012. Applaud Having Fun: A Mobile Game to Cheer Your Favourite Sports Team . In Proceedings of the 9th International Conference on Advances in Computer Entertainment (ACE 2012 ). Springer, Kathmandu, Nepal , 1 - 16 . https://doi.org/10.1007/978-3-642-34292-9_1 10.1007/978-3-642-34292-9_1 Pedro Centieiro, Teresa Romão and A. Eduardo Dias. 2012. Applaud Having Fun: A Mobile Game to Cheer Your Favourite Sports Team. In Proceedings of the 9th International Conference on Advances in Computer Entertainment (ACE 2012). Springer, Kathmandu, Nepal, 1-16. https://doi.org/10.1007/978-3-642-34292-9_1

5. Pedro Centieiro , Teresa Romão , and A. Eduardo Dias . 2013. Enhancing remote live sports experiences through an eyes-free interaction . In Proceedings of the 15th International Conference on Human-computer Interaction with Mobile Devices and Services (MobileHCI '13) . Association for Computing Machinery, New York, NY, USA, 65–68. https://doi.org/10.1145/2493190.2493203 10.1145/2493190.2493203 Pedro Centieiro, Teresa Romão, and A. Eduardo Dias. 2013. Enhancing remote live sports experiences through an eyes-free interaction. In Proceedings of the 15th International Conference on Human-computer Interaction with Mobile Devices and Services (MobileHCI '13). Association for Computing Machinery, New York, NY, USA, 65–68. https://doi.org/10.1145/2493190.2493203

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