Comparing Locomotion Techniques in Virtual Reality for People with Upper-Body Motor Impairments

Author:

Franz Rachel L.1ORCID,Yu Jinghan1ORCID,Wobbrock Jacob O.1ORCID

Affiliation:

1. The Information School, University of Washington, United States

Publisher

ACM

Reference41 articles.

1. A test of goodness of fit;Anderson T. W.;Journal of the American Statistical Association,1954

2. Costas Boletsis and Jarl Erik Cedergren . 2019. VR locomotion in the new era of virtual reality: An empirical comparison of prevalent techniques. Advances in Human-Computer Interaction 2019 . https://doi.org/10.1155/2019/7420781 10.1155/2019 Costas Boletsis and Jarl Erik Cedergren. 2019. VR locomotion in the new era of virtual reality: An empirical comparison of prevalent techniques. Advances in Human-Computer Interaction 2019. https://doi.org/10.1155/2019/7420781

3. A methodology for the evaluation of travel techniques for immersive virtual environments

4. Doug A. Bowman , Ernst Kruijff , Joseph J. LaViola , and Ivan Poupyrev . 2004. 3D User Interfaces: Theory and Practice . Addison Wesley Longman Publishing Co., Inc. Doug A. Bowman, Ernst Kruijff, Joseph J. LaViola, and Ivan Poupyrev. 2004. 3D User Interfaces: Theory and Practice. Addison Wesley Longman Publishing Co., Inc.

5. Using thematic analysis in psychology

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