Application of Multiple Design Patterns in Virtual Reality Game Development

Author:

Qian Yulin1ORCID,Deng Juntao1ORCID,Chen Siyi1ORCID

Affiliation:

1. North China University of Technology, China

Publisher

ACM

Reference12 articles.

1. DFC Intelligence 2022 World Wide Market Forecasts for Video Game and Interactive Entertainment Industry Report Series, from http://www.dfcint.com Sam Anzaroot and Andrew McCallum. 2013 . UMass Citation Field Extraction Dataset. Retrieved May 27, 2019 from http://www.iesl.cs.umass.edu/data/data-umasscitationfield DFC Intelligence 2022 World Wide Market Forecasts for Video Game and Interactive Entertainment Industry Report Series, from http://www.dfcint.com Sam Anzaroot and Andrew McCallum. 2013. UMass Citation Field Extraction Dataset. Retrieved May 27, 2019 from http://www.iesl.cs.umass.edu/data/data-umasscitationfield

2. Contribution of Virtual Reality for Lines Production’s Simulation in a Lean Manufacturing Environment

3. Design pattern alternatives

4. Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides etc. 1995 . Design Patterns: Elements of Reusable Object-Oriented Software. Addision Wesley Professor. 381–395 Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides etc. 1995. Design Patterns: Elements of Reusable Object-Oriented Software. Addision Wesley Professor. 381–395

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