A Case Study on Virtual Reality American Football Training

Author:

Huang Yazhou,Churches Lloyd,Reilly Brendan

Publisher

ACM

Reference24 articles.

1. Defining countable athletically related activities. www.ncaa.org/sites/default/files/Charts.pdf. Defining countable athletically related activities. www.ncaa.org/sites/default/files/Charts.pdf.

2. NFL most popular for 30th year in row. espn.go.com/nfl/story/_/id/10354114/harris-poll-nfl-most-popular-mlb-2nd. NFL most popular for 30th year in row. espn.go.com/nfl/story/_/id/10354114/harris-poll-nfl-most-popular-mlb-2nd.

3. Quarterback simulator game. www.visualsportssys.com/visual-sports-interactive-sports-titles/football-quarterback-simulator.html. Quarterback simulator game. www.visualsportssys.com/visual-sports-interactive-sports-titles/football-quarterback-simulator.html.

4. This is what the inside of an NFL playbook looks like. www.businessinsider.com/what-the-inside-of-an-nfl-playbook-looks-like-2011-8. This is what the inside of an NFL playbook looks like. www.businessinsider.com/what-the-inside-of-an-nfl-playbook-looks-like-2011-8.

5. U-M's got game: Virtual reality broadens dimensions. www.umich.edu/~vrl/project/football/U_Record_story/. U-M's got game: Virtual reality broadens dimensions. www.umich.edu/~vrl/project/football/U_Record_story/.

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