1. Eve Andersson . 2015 . Making the Digital and Physical Worlds Accessible for People with Disabilities (ACM Talk) . Retrieved August 30, 2023 from https://youtu.be/gK00-nZEStM?si=0fNrHyGNjpbaegfn Eve Andersson. 2015. Making the Digital and Physical Worlds Accessible for People with Disabilities (ACM Talk). Retrieved August 30, 2023 from https://youtu.be/gK00-nZEStM?si=0fNrHyGNjpbaegfn
2. The governance of sociotechnical transformations to sustainability;Beck Silke;Current Opinion in Environmental Sustainability,2021
3. Diversity for design
4. When is role playing really experiential?
5. Judy Bowen , Helen Petrie , Annika Hinze , and Sanjit Samaddar . 2020 . Personas Revisited: Extending the Use of Personas to Enhance Participatory Design . In Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society (Tallinn, Estonia) (NordiCHI ’20) . Association for Computing Machinery, New York, NY, USA, Article 62, 12 pages. https://doi.org/10.1145/34 19249.3420135 10.1145/3419249.3420135 Judy Bowen, Helen Petrie, Annika Hinze, and Sanjit Samaddar. 2020. Personas Revisited: Extending the Use of Personas to Enhance Participatory Design. In Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society (Tallinn, Estonia) (NordiCHI ’20). Association for Computing Machinery, New York, NY, USA, Article 62, 12 pages. https://doi.org/10.1145/3419249.3420135