Hands-On Workshop on Tabletop Role-Playing for Inclusive Design: Imagining Sustainable Futures for ‘Older Adults'

Author:

Lengyel Denise1ORCID,Kaipainen Kirsikka2ORCID,Sturdee Miriam3ORCID,Heron Michael4ORCID,Lewis Makayla5ORCID,Liddle Jennifer1ORCID

Affiliation:

1. Open Lab, Newcastle University, United Kingdom

2. Unit of Computing Sciences, Tampere University, Finland

3. School of Computer Science, University of St Andrews, United Kingdom

4. School of Computing and Engineering, Chalmers University of Technology / University of Gothenburg, Sweden

5. Digital Media Kingston, Kingston University, United Kingdom

Funder

Centre for Digital Citizens

Academy of Finland

the National Institute for Health and Care Research (NIHR) Applied Research Collaboration (ARC) North East and North Cumbria (NENC)

Publisher

ACM

Reference32 articles.

1. Eve Andersson . 2015 . Making the Digital and Physical Worlds Accessible for People with Disabilities (ACM Talk) . Retrieved August 30, 2023 from https://youtu.be/gK00-nZEStM?si=0fNrHyGNjpbaegfn Eve Andersson. 2015. Making the Digital and Physical Worlds Accessible for People with Disabilities (ACM Talk). Retrieved August 30, 2023 from https://youtu.be/gK00-nZEStM?si=0fNrHyGNjpbaegfn

2. The governance of sociotechnical transformations to sustainability;Beck Silke;Current Opinion in Environmental Sustainability,2021

3. Diversity for design

4. When is role playing really experiential?

5. Judy Bowen , Helen Petrie , Annika Hinze , and Sanjit Samaddar . 2020 . Personas Revisited: Extending the Use of Personas to Enhance Participatory Design . In Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society (Tallinn, Estonia) (NordiCHI ’20) . Association for Computing Machinery, New York, NY, USA, Article 62, 12 pages. https://doi.org/10.1145/34 19249.3420135 10.1145/3419249.3420135 Judy Bowen, Helen Petrie, Annika Hinze, and Sanjit Samaddar. 2020. Personas Revisited: Extending the Use of Personas to Enhance Participatory Design. In Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society (Tallinn, Estonia) (NordiCHI ’20). Association for Computing Machinery, New York, NY, USA, Article 62, 12 pages. https://doi.org/10.1145/3419249.3420135

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