QuP

Author:

Behnke Lutz1,Grecos Christos2,von Luck Kai1

Affiliation:

1. Dept. of Computer Science, University of Applied Sciences, Hamburg

2. School of Computing, Univ. of the West of Scottland, Paysley, Great Britain

Publisher

ACM

Reference25 articles.

1. A Dynamic Area of Interest Management and Collaboration Model for P2P MMOGs

2. D. T. Ahmed and S. Shirmohammadi . Improving online gaming experience using location awareness and interaction details . Multimedia Tools and Applications , pages 1 -- 18 , 2011 . D. T. Ahmed and S. Shirmohammadi. Improving online gaming experience using location awareness and interaction details. Multimedia Tools and Applications, pages 1--18, 2011.

3. J. Armstrong . Making reliable distributed systems in the presence of software errors. Phd thesis , The Royal Institute of Technology , 2003 . J. Armstrong. Making reliable distributed systems in the presence of software errors. Phd thesis, The Royal Institute of Technology, 2003.

4. A distributed architecture for MMORPG

5. R. Bartle . Designing Virtual Worlds, volume p of New Riders Games Series . New Riders Games , 2004 . R. Bartle. Designing Virtual Worlds, volume p of New Riders Games Series. New Riders Games, 2004.

Cited by 1 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Budget based dynamic state update aggregation;Proceedings of the 7th ACM International Workshop on Massively Multiuser Virtual Environments;2015-03-18

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