Hair meshes

Author:

Yuksel Cem1,Schaefer Scott2,Keyser John2

Affiliation:

1. Cyber Radiance

2. Texas A&M University

Abstract

Despite the visual importance of hair and the attention paid to hair modeling in the graphics research, modeling realistic hair still remains a very challenging task that can be performed by very few artists. In this paper we present hair meshes , a new method for modeling hair that aims to bring hair modeling as close as possible to modeling polygonal surfaces. This new approach provides artists with direct control of the overall shape of the hair, giving them the ability to model the exact hair shape they desire. We use the hair mesh structure for modeling the hair volume with topological constraints that allow us to automatically and uniquely trace the path of individual hair strands through this volume. We also define a set of topological operations for creating hair meshes that maintain these constraints. Furthermore, we provide a method for hiding the volumetric structure of the hair mesh from the end user, thus allowing artists to concentrate on manipulating the outer surface of the hair as a polygonal surface. We explain and show examples of how hair meshes can be used to generate individual hair strands for a wide variety of realistic hair styles.

Funder

Division of Computing and Communication Foundations

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design

Reference32 articles.

1. Alter J. S. 2004. Hair generation and other natural phenomena with surface derived control volumes in computer graphics and animation. U.S. Patent 6720962. Alter J. S. 2004. Hair generation and other natural phenomena with surface derived control volumes in computer graphics and animation. U.S. Patent 6720962.

2. A simple method for extracting the natural beauty of hair

3. Catmull E. and Rom R. J. 1974. A class of local interpolating splines. In Computer Aided Geometric Design Academic Press Orlando FL USA 317--326. Catmull E. and Rom R. J. 1974. A class of local interpolating splines. In Computer Aided Geometric Design Academic Press Orlando FL USA 317--326.

4. A practical model for hair mutual interactions

5. A system of 3D hair style synthesis based on the wisp model

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