1. A survey of 3D object selection techniques for virtual environments
2. RayCursor
3. How to Evaluate Object Selection and Manipulation in VR? Guidelines from 20 Years of Studies
4. [ 4 ] Gunnar Borg . 1982. Psychophysical bases of perceived exertion.Medicine and science in sports and exercise 14, 5 ( 1982 ), 377–381. [4] Gunnar Borg. 1982. Psychophysical bases of perceived exertion.Medicine and science in sports and exercise 14, 5 (1982), 377–381.
5. [ 5 ] Robert Bridson . 2007 . Fast Poisson Disk Sampling in Arbitrary Dimensions. In ACM SIGGRAPH 2007 Sketches ( San Diego, California) (SIGGRAPH ’07). Association for Computing Machinery, New York, NY, USA, 22–es. https://doi.org/10.1145/1278780.1278807 10.1145/1278780.1278807 [5] Robert Bridson. 2007. Fast Poisson Disk Sampling in Arbitrary Dimensions. In ACM SIGGRAPH 2007 Sketches (San Diego, California) (SIGGRAPH ’07). Association for Computing Machinery, New York, NY, USA, 22–es. https://doi.org/10.1145/1278780.1278807