Knowledge-enhanced Agents for Interactive Text Games

Author:

Chhikara Prateek1ORCID,Zhang Jiarui2ORCID,Ilievski Filip3ORCID,Francis Jonathan4ORCID,Ma Kaixin5ORCID

Affiliation:

1. Center on Knowledge Graphs, USC Information Sciences Institute, USA

2. USC Information Sciences Institute, USA

3. Information Sciences Institute, USC Information Sciences Institute, USA

4. Bosch Center for AI, Carnegie Mellon University, USA

5. Carnegie Mellon University, USA

Funder

DARPA

Publisher

ACM

Reference35 articles.

1. Prithviraj Ammanabrolu and Matthew Hausknecht. 2020. Graph Constrained Reinforcement Learning for Natural Language Action Spaces. In ICLR.

2. Playing Text-Adventure Games with Graph-Based Deep Reinforcement Learning

3. Leveraging Linguistic Structure For Open Domain Information Extraction

4. Anthony Brohan, Yevgen Chebotar, Chelsea Finn, Karol Hausman, Alexander Herzog, Daniel Ho, Julian Ibarz, Alex Irpan, Eric Jang, Ryan Julian, 2023. Do as i can, not as i say: Grounding language in robotic affordances. In Conference on Robot Learning. PMLR, 287–318.

5. Thomas Carta, Clément Romac, Thomas Wolf, Sylvain Lamprier, Olivier Sigaud, and Pierre-Yves Oudeyer. 2023. Grounding large language models in interactive environments with online reinforcement learning. arXiv preprint arXiv:2302.02662 (2023).

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