Persona-driven Dominant/Submissive Map (PDSM) Generation for Tutorials

Author:

Green Michael Cerny1ORCID,Khalifa Ahmed2,Charity 1,Togelius Julian1

Affiliation:

1. Game Innovation Lab, New York University, United States

2. Institute of Digital Games, University of Malta, Malta

Publisher

ACM

Reference45 articles.

1. Alberto Alvarez , Steve Dahlskog , Jose Font , and Julian Togelius . 2019 . Empowering quality diversity in dungeon design with interactive constrained map-elites . In Conference on Games. IEEE. Alberto Alvarez, Steve Dahlskog, Jose Font, and Julian Togelius. 2019. Empowering quality diversity in dungeon design with interactive constrained map-elites. In Conference on Games. IEEE.

2. Tetske Avontuur , Pieter Spronck , and Menno Van Zaanen . 2013 . Player skill modeling in Starcraft II . In Artificial Intelligence and Interactive Digital Entertainment Conference, Vol. 9. AAAI. Tetske Avontuur, Pieter Spronck, and Menno Van Zaanen. 2013. Player skill modeling in Starcraft II. In Artificial Intelligence and Interactive Digital Entertainment Conference, Vol. 9. AAAI.

3. Batu Aytemiz , Isaac Karth , Jesse Harder , Adam  M Smith , and Jim Whitehead . 2018 . Talin: a framework for dynamic tutorials based on the skill atoms theory . In Artificial Intelligence and Interactive Digital Entertainment Conference. AAAI. Batu Aytemiz, Isaac Karth, Jesse Harder, Adam M Smith, and Jim Whitehead. 2018. Talin: a framework for dynamic tutorials based on the skill atoms theory. In Artificial Intelligence and Interactive Digital Entertainment Conference. AAAI.

4. Richard Bartle . 1996. Hearts , clubs, diamonds, spades: Players who suit MUDs. Journal of MUD research 1 ( 1996 ). Richard Bartle. 1996. Hearts, clubs, diamonds, spades: Players who suit MUDs. Journal of MUD research 1 (1996).

5. Megan Charity , Michael Cerny Green , Ahmed Khalifa , and Julian Togelius . 2020 . Mech-Elites: Illuminating the Mechanic Space of GVG-AI. In Foundations of Digital Games Conference. ACM. Megan Charity, Michael Cerny Green, Ahmed Khalifa, and Julian Togelius. 2020. Mech-Elites: Illuminating the Mechanic Space of GVG-AI. In Foundations of Digital Games Conference. ACM.

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