A Serious Game for Promoting Positive Attitudes Towards Nursing Homes Among Youth
Author:
Affiliation:
1. University of New Brunswick, Fredericton, NB, Canada
2. Eindhoven University of Technology, Eindhoven, Netherlands
Funder
Mitacs
Natural Sciences and Engineering Research Council of Canada
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3410404.3414253
Reference55 articles.
1. The PowerHouse: A Persuasive Computer Game Designed to Raise Awareness of Domestic Energy Consumption
2. Squire’s Quest!
3. Games for Health for Children—Current Status and Needed Research
4. Assessment in and of Serious Games: An Overview
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