Author:
Pellegrino Joseph D.,Dovrolis Constantinos
Cited by
18 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. An Introduction to Online Video Game QoS and QoE Influencing Factors;IEEE Communications Surveys & Tutorials;2022
2. Survey of multiplayer games over VANETs environment;THE 2ND UNIVERSITAS LAMPUNG INTERNATIONAL CONFERENCE ON SCIENCE, TECHNOLOGY, AND ENVIRONMENT (ULICoSTE) 2021;2022
3. Network Latency Classification for Computer Games;2021 IEEE International Conference on Recent Advances in Systems Science and Engineering (RASSE);2021-12-12
4. Monopoly Pricing with Participation‐Dependent Social Learning About Quality of Service;Production and Operations Management;2021-07-12
5. Dynamic Pricing in the Presence of Participation-Dependent Social Learning;Proceedings of the Eighteenth ACM International Symposium on Mobile Ad Hoc Networking and Computing;2018-06-26