Designing a Self-Efficacy Game for Health Literacy in Marginalized Communities
Author:
Affiliation:
1. Carnegie Mellon University, United States
2. Human-Computer Interaction Institute Carnegie Mellon University, United States
Funder
DHHS, NIH, National Library of Medicine
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3411763.3451609
Reference42 articles.
1. Perceived self-efficacy in the exercise of personal agency
2. Albert Bandura. 2010. Self-efficacy. The Corsini encyclopedia of psychology(2010) 1–3. Albert Bandura. 2010. Self-efficacy. The Corsini encyclopedia of psychology(2010) 1–3.
3. Videogame Mechanics in Games for Health
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