Can Multisensorial Media Improve Learner Experience?

Author:

Zou Longhao1,Tal Irina1,Covaci Alexandra2,Ibarrola Eva3,Ghinea Gheorghita2,Muntean Gabriel-Miro1

Affiliation:

1. Dublin City University, School of Electronic Engineering, Dublin, Ireland

2. Brunei University London, Department of Computer Science, London, UK

3. University of the Basque Country, NQAS Research Group, Bilbao, Spain

Funder

European Union's Horizon 2020 Research and Innovation programme

Publisher

ACM

Reference15 articles.

1. Martin Adolph. 2012. Standards for technology-enabled learning. ITU-T Technology Watch Report ITU (2012). Martin Adolph. 2012. Standards for technology-enabled learning. ITU-T Technology Watch Report ITU (2012).

2. Energy-aware Adaptive Multimedia for Game-based e-learning

3. Ioana Ghergulescu and Cristina Hava Muntean. 2012. Measurement and Analysis of Learner's Motivation in Game-Based E-Learning. Springer New York New York NY 355--378. Ioana Ghergulescu and Cristina Hava Muntean. 2012. Measurement and Analysis of Learner's Motivation in Game-Based E-Learning. Springer New York New York NY 355--378.

4. Ronni Hendel-Giller Cindy Hollenbach David Marshall Kathy Oughton Tamra Pickthorn Mark Schilling and Giulietta Versiglia. 2011. The Neuroscience of Learning: A New Paradigm for Corporate Education. Ronni Hendel-Giller Cindy Hollenbach David Marshall Kathy Oughton Tamra Pickthorn Mark Schilling and Giulietta Versiglia. 2011. The Neuroscience of Learning: A New Paradigm for Corporate Education.

5. Evaluating desktop video conferencing for distance learning

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