How do Dancers Want to Use Interactive Technology?

Author:

Masu Raul1,Correia Nuno N.2,Jurgens Stephan3,Druzetic Ivana4,Primett William5

Affiliation:

1. ITI/LARSyS, Funchal, Portugal, and FCT/NOVA University of Lisbon, Lisbon, Portugal

2. University of Greenwich, London, UK and ITI/LARSyS, Funchal, Portugal

3. ITI/LARSyS, Funchal, Portugal

4. Hochschule Düsseldorf, University of Applied Sciences, Düsseldorf, Germany

5. Plux Wireless Biosignals, and FCT/NOVA University of Lisbon, Lisbon, Portugal

Funder

ARDITI - Agencia Regional para o Desenvolvimento e Tecnologia

Creative Europe ? Culture Sub-programme, 2018 ? Education, Audiovisual and Culture Executive Agency (EACEA) of the European Union

LARSyS

Publisher

ACM

Reference39 articles.

1. User-centered design;Abras Chadia;Bainbridge, W. Encyclopedia of Human-Computer Interaction. Thousand Oaks: Sage Publications,2004

2. Sarah Fdili Alaoui Christian Jacquemin and Frédéric Bevilacqua. 2013. Chiseling bodies: an augmented dance performance. In CHI Extended Abstracts. 2915--2918. Sarah Fdili Alaoui Christian Jacquemin and Frédéric Bevilacqua. 2013. Chiseling bodies: an augmented dance performance. In CHI Extended Abstracts. 2915--2918.

3. Paolo Alborno Andrea Cera Stefano Piana Maurizio Mancini Radoslaw Niewiadomski Corrado Canepa Gualtiero Volpe and Antonio Camurri. 2016. Interactive sonification of movement qualities - a case study on fluidity. Pro- ceedings of ISon (2016). Paolo Alborno Andrea Cera Stefano Piana Maurizio Mancini Radoslaw Niewiadomski Corrado Canepa Gualtiero Volpe and Antonio Camurri. 2016. Interactive sonification of movement qualities - a case study on fluidity. Pro- ceedings of ISon (2016).

4. Liam Bannon. 2011. Reimagining HCI: toward a more human-centered perspective. interactions 18 4 (2011) 50--57. Liam Bannon. 2011. Reimagining HCI: toward a more human-centered perspective. interactions 18 4 (2011) 50--57.

5. Moving Data: Artistic tendencies in visualising human and non-human movement

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