Data-Driven Approaches to Game Player Modeling

Author:

Hooshyar Danial1ORCID,Yousefi Moslem1,Lim Heuiseok1ORCID

Affiliation:

1. Korea University, Seoul, the Republic of Korea

Abstract

Modeling and predicting player behavior is of the utmost importance in developing games. Experience has proven that, while theory-driven approaches are able to comprehend and justify a model's choices, such models frequently fail to encompass necessary features because of a lack of insight of the model builders. In contrast, data-driven approaches rely much less on expertise, and thus offer certain potential advantages. Hence, this study conducts a systematic review of the extant research on data-driven approaches to game player modeling. To this end, we have assessed experimental studies of such approaches over a nine-year period, from 2008 to 2016; this survey yielded 46 research studies of significance. We found that these studies pertained to three main areas of focus concerning the uses of data-driven approaches in game player modeling. One research area involved the objectives of data-driven approaches in game player modeling: behavior modeling and goal recognition. Another concerned methods: classification, clustering, regression, and evolutionary algorithm. The third was comprised of the current challenges and promising research directions for data-driven approaches in game player modeling.

Funder

National Research Foundation of Korea (NRF) grant funded by the Korea government

Publisher

Association for Computing Machinery (ACM)

Subject

General Computer Science,Theoretical Computer Science

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