1. Assessing the Impact of Mixed Reality Immersion on Presence and Embodiment
2. Takuto Akiyoshi , Masashi Abe , Yuki Shimizu , Yusaku Takahama , Koki Nagata , Yosuke Okami , and Taishi Sawabe . 2022 . Hype Dlive: XR Live Performance System for Improving Passenger Comfort in Autonomous Driving. In HAI 2022 - Proceedings of the 10th Conference on Human-Agent Interaction , Association for Computing Machinery, Inc , 296--298. DOI :https://doi.org/10.1145/3527188.3563916 10.1145/3527188.3563916 Takuto Akiyoshi, Masashi Abe, Yuki Shimizu, Yusaku Takahama, Koki Nagata, Yosuke Okami, and Taishi Sawabe. 2022. Hype Dlive: XR Live Performance System for Improving Passenger Comfort in Autonomous Driving. In HAI 2022 - Proceedings of the 10th Conference on Human-Agent Interaction, Association for Computing Machinery, Inc, 296--298. DOI:https://doi.org/10.1145/3527188.3563916
3. User Expectations of Everyday Gaze Interaction on Smartglasses
4. Performer vs. observer
5. Laura Bajorunaite , Stephen Brewster , and Julie R. Williamson . 2021. Virtual Reality in transit: how acceptable is VR use on public transport? In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), IEEE, 432--433 . DOI:https://doi.org/10.1109/VRW52623. 2021 .00098 10.1109/VRW52623.2021.00098 Laura Bajorunaite, Stephen Brewster, and Julie R. Williamson. 2021. Virtual Reality in transit: how acceptable is VR use on public transport? In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), IEEE, 432--433. DOI:https://doi.org/10.1109/VRW52623.2021.00098