Measurement of cloud-based game streaming system response to competing TCP cubic or TCP BBR flows

Author:

Xu Xiaokun1,Claypool Mark1

Affiliation:

1. Worcester Polytechnic Institute

Publisher

ACM

Reference31 articles.

1. Delay-Sensitive Video Computing in the Cloud: A Survey;Abdallah Maha;ACM Transactions on Multimedia Computing, Communications, and Applications,2018

2. Efficient bitrate reduction using a Game Attention Model in cloud gaming

3. G. Appenzeller , I. Keslassy , and N. McKeown . 2004. Sizing Router Buffers . In Proceedings of the Conference of the ACM Special Interest Group on Data Communication (SIGCOMM). G. Appenzeller, I. Keslassy, and N. McKeown. 2004. Sizing Router Buffers. In Proceedings of the Conference of the ACM Special Interest Group on Data Communication (SIGCOMM).

4. Lawrence S. Brakmo , Sean W. O'Malley , and Larry L. Peterson . 1994. TCP Vegas: New Techniques for Congestion Detection and Avoidance . In Proceedings of the Conference on Communications Architectures, Protocols and Applications . London, UK, 24--35. Lawrence S. Brakmo, Sean W. O'Malley, and Larry L. Peterson. 1994. TCP Vegas: New Techniques for Congestion Detection and Avoidance. In Proceedings of the Conference on Communications Architectures, Protocols and Applications. London, UK, 24--35.

5. When to use and when not to use BBR

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